READ Brian'[login to view URL] for detailed instructions.
Using C, create a cellular automata called Brian’s Brain. This cellular automata consists of squares (cells) on a 2D grid that are in one of three possible states: ON, OFF, or DYING. At each step, squares change their states depending on their neighbors.
A brief description is at: [login to view URL]’s_Brain
please only insert code to the parts that say " // TODO: complete this function "
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Farah Saif
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