Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

De 26,604 opiniones, los clientes califican nuestro Unity Developers 4.8 de un total de 5 estrellas.
Contratar a Unity Developers

Unity is a platform used to develop and design games and applications. It's a powerful game engine that gives developers the ability to create interactive 3D worlds and designs with easy-to-use tools. The Unity Editor is the main platform where developers create these virtual experiences, and the Unity Developer is responsible for taking these creations to life by coding the scripts, debugging, and ensuring the product follows the original vision set through the development process.

Unity Developers are usually experts in C# and JavaScript, as well as responsible for understanding the underlying mechanics, physics, and concepts behind 3D worlds, animation, and game development principles in general. They understand both technical and creative aspects surrounding video game development and possess great problem-solving skills.

Here's some projects that our expert Unity Developer made real:

  • Creating interactive 3D games from scratch
  • Developing mobile applications
  • Developing 2D platforms with multiplayer elements
  • Producing compelling video animations for marketing campaigns
  • Building realistic simulations of physical environments
  • Enhancing existing projects with better UI/UX designs.

An experienced Unity Developer can help make your development team more efficient by utilizing their knowledge to bring your project’s vision to life while having great attention to detail when it comes to testing performance, debugging errors, and making sure everything runs smoothly. Our Unity developers here at Freelancer.com are capable of making high quality work at a professional level that can meet your expectations as our success stories demonstrate.

We invite you to post your own project on Freelancer.com and hire a professional Unity Developer that can help develop your desired project following your exact specifications while having exceptional knowledge in game migration, portability improvements, artificial intelligence programming, and physics based scripting among others. Get your project off the ground today!

De 26,604 opiniones, los clientes califican nuestro Unity Developers 4.8 de un total de 5 estrellas.
Contratar a Unity Developers

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    39 trabajos encontrados

    I'm building a mobile racing game that puts players right inside the cockpit: a pure first-person experience. The core is straightforward racing, but it must ship with three distinct modes—quick Time Trial laps, real-time Multiplayer, and a progressive Campaign that unlocks new content as players advance. Unity or Unreal expertise is fine, as long as the vehicle physics feel authentic, the touch/tilt controls stay responsive, and mid-range devices maintain smooth frame rates. Online features such as matchmaking, leaderboards, and cloud saves should plug into a backend like PlayFab or Firebase. Visually, I’m open to either realistic or stylised art; the key is that speed and clarity in the cockpit come through. Deliverables • Playable first-person build featuring at ...

    $471 Average bid
    $471 Oferta promedio
    33 ofertas

    The Project An 8-minute playable vertical slice for a 2D side-scrolling action game. Combat-focused: melee strings, a timed parry, dashes, four fire-based abilities, a mini-boss duel and a large multi-phase boss. Engine is [UNITY / UNREAL / GODOT]. Everything is rigged and animated in Spine. What you would deliver • Spine rigs for six characters from supplied layered artwork, using mesh deformation on cloth, hair and tails • A full player set of roughly 35 clips — locomotion, three-hit combo, heavy, charged heavy, dash, three parry outcomes, aerial downstrike, four abilities, hit reacts, death • Enemy sets of about ten clips each, a mini-boss set, and a multi-phase boss set with long readable telegraphs • Environment animation loops • Delivered as .spine pro...

    $260 Average bid
    $260 Oferta promedio
    3 ofertas

    I want a polished 3-dimensional chess experience built specifically for Android that lets players challenge one another online in real time. Google Sign-In should be the only authentication method; once a user is signed in, they can jump straight into quick matchmaking or invite friends through their Google contacts. The core gameplay must feel exactly like standard chess, yet present the board in a smooth, rotatable 3D view with natural pinch-to-zoom. All legal-move logic, check, check-mate and draw detection need to run on the server so that no client can tamper with the rules. A lightweight server (Photon, PlayFab, your preferred equivalent) is fine as long as latency stays low and the implementation remains scalable. I would like clean, well-commented source code—Unity C# is id...

    $9 / hr Average bid
    $9 / hr Oferta promedio
    25 ofertas
    DGCA-Compliant Pilot Training App
    6 días left
    Verificado

    I need a mobile and tablet app that delivers DGCA-aligned pilot training in a clear, engaging format. The core of the build revolves around three learning pillars: high-quality video tutorials, hands-on interactive simulations, and graded quizzes or assessments that track each cadet’s progress toward the DGCA examination standards. Scope of work • Develop a clean, intuitive learner interface with quick access to video modules, simulation labs, and quiz sections. • Build or integrate a lightweight Learning Management System so I can upload new videos, tweak simulation parameters, and add or edit question banks without touching the codebase. • Ensure all content, question pools, and performance metrics map directly to the current DGCA syllabus; any deviation shoul...

    $1110 Average bid
    $1110 Oferta promedio
    34 ofertas

    I'm looking for an experienced game developer to create a realistic swimming simulation game. The game should be available on both PC and Mobile platforms. Requirements: - High-fidelity swimming mechanics - Immersive graphics and physics - Cross-platform compatibility Ideal Skills: - Game development expertise - Experience with swimming or sports simulations - Strong background in graphics and physics engines Please include your relevant experience in your application.

    $503 Average bid
    $503 Oferta promedio
    49 ofertas

    I am an engineer seeking a skilled developer to create a simple, low‑cost 3D software simulation to visually demonstrate a proprietary safety logic gate. The goal is to produce a clean, 60‑second screen‑recorded video proving that a predictive boundary algorithm can prevent heavy machinery from colliding with civil infrastructure assets. No I am not building a GAME…Do not bother if you’re not an engineer specializing in Python, MATLAB, or Unity 3D Simulation. NO EXCEPTIONS!! SHOW ME YOUR WORK THAT ALIGNS WITH WHAT I’M SEEKING!!!

    $427 Average bid
    $427 Oferta promedio
    128 ofertas

    Saya ingin dibuatkan sebuah game sederhana yang menyenangkan sekaligus mudah dipahami. Tolong hindari penggunaan bahasa Inggris—semua komunikasi, dokumentasi, dan antarmuka dalam bahasa Indonesia saja. Garis besar kebutuhan: • Konsep dasar game sudah saya bayangkan, tetapi masih butuh saran untuk mekanik dan alur permainan. • Target saya adalah game ringan yang dapat dimainkan di ponsel Android maupun di browser (HTML5/WebGL). • Desain grafis cukup sederhana; fokus utama pada gameplay yang lancar. • Sertakan file proyek lengkap (kode sumber, aset, dan petunjuk build) agar bisa saya kembangkan lagi nantinya. Kriteria keberhasilan: • Game dapat di-instal atau dijalankan tanpa bug fatal. • Teks, menu, dan pesan dalam game seluruhnya berbahasa Indo...

    $18 / hr Average bid
    $18 / hr Oferta promedio
    24 ofertas

    I’m building “Best Lucky”, a fresh adventure game designed exclusively for mobile devices and I need a skilled developer to bring it to life from scratch. The core concept, storyline, and key gameplay loops are ready; what’s missing is an expert who can translate those ideas into a smooth, visually engaging, and bug-free mobile experience. Here’s what I’m after: a complete playable build that runs reliably on both iOS and Android, with intuitive touch controls, lightweight assets that perform well on mid-range phones, and a polished UI that matches the game’s adventurous tone. Unity or Unreal Engine are perfectly fine—whichever you’re most comfortable with as long as the final APK/IPA meets current store guidelines. Alongside the buil...

    $469 Average bid
    $469 Oferta promedio
    36 ofertas

    I'm looking to create a third-person shooter battle royale game, similar to Fortnite. Key Requirements: - Graphics: Vibrant and engaging, similar to Fortnite - Core Features: - Building mechanics - Customizable characters - Unique weapons - Diverse Map: Multiple distinct environments within a large interconnected map (e.g., urban, forest, desert) Ideal Skills & Experience: - Proficiency in game development (unreal engine, unity, etc.) - Strong art and design skills for cartoonish graphics - Experience with building mechanics in games - Knowledge of character customization and weapon design - Ability to create large, diverse game maps Please provide a portfolio showcasing similar projects.

    $2646 Average bid
    $2646 Oferta promedio
    23 ofertas

    I need a compact first-person role-playing experience built in Unity that I can open, run and extend on my own machine. The concept is “Civic Hero: Save Your City.” Core brief • Build a colourful, fully animated scene where the player moves freely in first person. • Include 5–6 short, city-service tasks: rescuing trapped civilians, collecting scattered safety gear, repairing a traffic light, fixing a damaged power box, clearing street debris, and restoring a broken water valve. • Tasks should trigger simple win conditions (e.g., interact key, short minigame or quick-time event) and feed a running “City Health” meter. • Provide C# source code, organised and commented, with clear namespaces and prefabs so I can tweak parameters lat...

    $28 Average bid
    $28 Oferta promedio
    8 ofertas

    I’m commissioning a full-scale Australian V8 Supercars video game that will run natively on Xbox. The goal is to have a polished, console-quality title ready for private use by 2026—no retail release, no public distribution. Because it will remain strictly for my own enjoyment, you’re free to include officially licensed cars, liveries, teams and circuits without facing commercial clearance issues; you may even use copyrighted assets from other video games. Core experience I picture handling that blends the excitement of an arcade racer with the depth of a sim, giving players the option to toggle traction control, tyre wear, fuel consumption, and vehicle damage. Instant pick-up-and-play thrills must sit comfortably alongside settings that satisfy dedicated sim fans. Co...

    $1375 Average bid
    $1375 Oferta promedio
    23 ofertas

    I’m building a new, PC-first sports title that focuses on the thrill of a single athlete pushing their limits. My goal is to match the depth and polish of a “AAA” release while keeping the creativity and agility of an indie project, and I’m looking for a seasoned game developer who can help me turn the core concept into a playable reality. You’ll work with me from the earliest prototype through to a vertical slice, shaping responsive controls, authentic physics, and a clean, modern visual style that runs smoothly on today’s mid-range PCs. Whether you prefer Unity, Unreal Engine, or another comparable toolset, I’m open—as long as you can demonstrate mastery of the engine’s physics, animation pipelines, and performance-profiling features...

    $13666 Average bid
    $13666 Oferta promedio
    66 ofertas

    I’m in the early stages of creating an indie game and I need a small, working prototype that runs on PC and shows off a cohesive 3-dimensional look and feel. The exact genre is still open, so I’m most interested in the underlying systems: movement, basic interaction, and a short gameplay loop that lets me test overall flow and performance. I picture a clean 3D art style—think simple yet polished environments and characters that can later be expanded. Feel free to suggest the engine you prefer (Unity, Unreal, Godot, or another that can quickly export a Windows build); what matters is getting a solid, maintainable foundation. To keep things concrete, here’s what I’d like to receive: • A playable Windows build demonstrating core mechanics and a title...

    $293 Average bid
    $293 Oferta promedio
    74 ofertas

    I’m building a game and need a set of original 3D character models created from scratch. The cast is still flexible, so whether you excel at believable humans, stylised animals, or full-on fantasy creatures, I’m interested—as long as they feel consistent inside one universe. Because they’ll live in-engine, the models must be optimised for real-time play. Keep the poly count efficient, bake in clean normal maps, and deliver PBR textures that drop straight into Unity or Unreal without tweaks. I’m happy with whatever sculpting, retopo, and texturing tools you prefer (ZBrush, Blender, Maya, Substance Painter, etc.) as long as the exports are tidy. Rigging and basic facial or body controls would be a welcome bonus; if modelling is your singular focus just fla...

    $34 Average bid
    $34 Oferta promedio
    37 ofertas

    I'm seeking an experienced game developer to create a custom single-player card game. The game should be available on mobile (iOS/Android), desktop (Windows/Mac), and web platforms. Key Requirements: - Develop a unique, engaging card game from scratch. - Ensure compatibility across all specified platforms. - Focus on single-player mode, with no multiplayer capabilities. Ideal Skills and Experience: - Proven experience in developing card games. - Strong understanding of game mechanics and player engagement. - Proficiency in multi-platform game development. - Ability to deliver high-quality graphics and intuitive user interfaces. Please share your portfolio and relevant experience.

    $12 / hr Average bid
    $12 / hr Oferta promedio
    118 ofertas

    I need a complete roll-and-move board game built in Unity for Android devices. The setting is firmly Fantasy, so expect classic realms, creatures, and magical power-ups rather than sci-fi tech or historical armies. The core loop is simple: players roll, move along a branching path, trigger tile events, collect items, and compete to reach the final tile first. Gameplay must support true multiplayer. I want people sitting in the same room to connect over local Wi-Fi or Bluetooth, yet also be able to open the app on opposite sides of the world and meet in an online lobby. Whether you prefer Photon, Unity Netcode, Mirror, or another proven solution, I’m open—as long as matchmaking is smooth, latency is hidden, and basic security (cheat prevention, turn validation) is in place. Vi...

    $10 / hr Average bid
    $10 / hr Oferta promedio
    28 ofertas

    I’m designing a first-person, interactive 3D murder-mystery that runs smoothly on modern mobile devices. The player will explore a richly detailed environment, uncover clues, interrogate virtual suspects and ultimately piece together who did it, how and why—all from a mobile phone or tablet. Scope of work • Build a polished, touch-friendly first-person controller. • Create at least one fully explorable crime-scene level with interactive objects (evidence, doors, notes, etc.). • Implement branching dialogue and clue-tracking so choices affect the outcome. • Add sound, lighting and simple UI elements that heighten suspense without taxing mobile hardware. • Package the project for both iOS and Android; final deliverable should be a working APK/I...

    $268 Average bid
    $268 Oferta promedio
    23 ofertas

    I am developing a small-scale online battle game set in a vibrant fantasy world. The focus is strictly Player-versus-Environment, so every encounter revolves around cooperative fights against AI-driven enemies rather than competitive PvP. Gameplay should unfold from a third-person perspective, giving players a clear view of their hero, the terrain, and incoming threats. Here is what I need help with: • Core combat loop – responsive melee / magic attacks, enemy AI behaviors, health and loot systems. • Third-person camera and controls that feel smooth on both mouse-keyboard and standard gamepads. • A lightweight online layer so two to four friends can join the same session, matchmake, and tackle waves or dungeon-style scenarios together. • Fantasy visual d...

    $246 Average bid
    $246 Oferta promedio
    11 ofertas

    I want to bring a 2D (like 3d) adventure game to life on iOS and Android. The goal is a polished, story-driven mobile experience with intuitive touch controls, light puzzle elements, and engaging exploration. Scope • Core gameplay loop: side-scrolling movement, item collection, simple combat, and environmental puzzles. • Art & animation: vibrant 2D sprites, parallax backgrounds, UI that scales cleanly across common phone resolutions. • Tech stack: Unity or Godot for rapid cross-platform builds; feel free to propose another engine if it delivers smooth performance and easy store deployment. • Monetisation: ad-supported with an optional one-time purchase to remove ads (no loot boxes). • Deliverables: iterative builds (APK/TestFlight), full source code ...

    $79 Average bid
    $79 Oferta promedio
    16 ofertas

    I’m building a fast-paced action title in full 3-D and need someone who can take it from first prototype all the way to store release on both Android and iOS using Unity. You’ll handle everything—gameplay coding, asset integration, optimisation, and final submission. To succeed you should already have shipped Unity games on Google Play and the App Store, be comfortable with mobile performance constraints, and know how to prepare store-ready builds, screenshots, and metadata. My Google Play Console access is ready; you’ll set up the Apple listing as well so both launches go live together. Deliverables • Playable action game with polished 3-D visuals • Smooth performance (target 60 fps on mid-range 2020 phones) • Integrated ads/IAP, leaderbo...

    $88 Average bid
    $88 Oferta promedio
    8 ofertas

    I’m building a retro-styled, 16-bit horror experience for PC and need the entire project set up from scratch. Think moody pixel art, atmospheric sound design, and tight, responsive side-scrolling controls. The player must explore multiple interconnected rooms, solve logic-based puzzles that gate progression, fight or avoid enemies, manage a visible health bar, and unravel a concise narrative delivered through in-game events and brief text. Core requirements • Pixel-art graphics that evoke classic 90s consoles, with palette consistency and parallax where appropriate. • A side-scrolling camera with smooth player movement, jumping, crouching, and melee or ranged attacks. • Enemy AI that patrols, chases, and damages the player on contact. • Distinct rooms/lev...

    $9 / hr Average bid
    $9 / hr Oferta promedio
    6 ofertas

    The goal is to ship a fully-featured, real-time football simulator for iOS and Android that feels as close to watching—and playing—an authentic 90-minute match as possible. Every pass, tackle, and shot should follow believable physics, with player momentum, fatigue, and weather affecting the ball just as they would on a real pitch. To make the experience global, the game needs a low-latency networking layer that lets two full squads face off live, automatically matching opponents of similar skill across regions and dropping them straight into the action without perceptible lag. Leaderboards, seasonal rankings, and anti-cheat protections must all run server-side so the competition stays fair. Because this is strictly a mobile release, the UI, controls, and asset pipeline hav...

    $303 Average bid
    $303 Oferta promedio
    21 ofertas

    I need a single human character modeled in a stylized, low-poly aesthetic and delivered fully rigged for real-time use in a video game. The mesh must be light enough to run smoothly on mid-range hardware yet detailed enough to read clearly at close camera distances. Clean topology, well-placed edge loops for deformation, and a game-ready skeleton with weight painting are essential. Textures should follow a hand-painted look that matches the stylized approach. Please include albedo, normal, and roughness maps in 2048×2048 resolution; feel free to suggest additional maps if they will noticeably improve in-game appearance without bloating memory. I will integrate the asset in Unity, so an FBX export with a T-pose, plus the working file (Blender or Maya) is required. Keep naming conven...

    $19 Average bid
    $19 Oferta promedio
    17 ofertas

    Saya ingin membangun sebuah game strategi mobile dengan mekanisme pertarungan waktu nyata yang benar-benar bisa menghasilkan uang bagi pemain sekaligus bagi kami sebagai publisher. Fokus utama saya: 1. Core Gameplay • Pertarungan waktu nyata (real-time battle) yang terasa cepat dan taktis. • Sistem resource management sederhana agar pemain tetap terpacu tanpa merasa terbebani grinding yang berlebihan. 2. Mekanisme “penghasil uang” • Ekonomi in-game yang seimbang – reward harian, turnamen, dan marketplace item berbasis token atau mata uang premium. • Integrasi iklan video rewarded serta opsi pembelian mikro (IAP) yang tidak pay-to-win tetapi tetap menarik pendapatan. 3. Fitur Teknis Utama • Build untuk Android dan ...

    $18 / hr Average bid
    $18 / hr Oferta promedio
    19 ofertas

    I need a 3D traffic flow animation that shows a basic traffic-flow scenario, vehicles moving along roads, on a plant layout already designed with pedestrians flow and weather effects. T What I’m looking for is roughly 30–60 seconds of continuous traffic on a road network for factory under construction . Feel free to choose whichever tool you prefer (Blender, Maya, Unity, Unreal, AnyLogic, etc.) as long as you can provide: • An HD (1080p, 25–30 fps) MP4 render free of stutter • The editable project or scene file so I can tweak camera angles later

    $12 / hr Average bid
    $12 / hr Oferta promedio
    16 ofertas

    Project Title: Unity C# Developer Needed to Expand 2D Mobile Game (Levels, Meta-Features & Retention Systems) Project Description: I have an existing, fully functional mobile brick-breaker game developed in Unity C# featuring basic core gameplay and a prototype level. I am looking for an experienced Unity developer to expand the game into a complete, release-ready loop by implementing multi-level progression and core player-retention systems. Key Deliverables: Level Progression & Design: Build a scalable level management system (JSON/ScriptableObject-based) to support multiple levels with increasing difficulty. Level selection screen displaying unlocked, locked, and completed stages with star ratings. Daily Reward System: Consecutive day login streak logic using local system time /...

    $134 Average bid
    $134 Oferta promedio
    22 ofertas

    I need a fully-rigged, game-ready 3D character in a realistic style that drops straight into Unity without extra cleanup. The mesh, UVs and PBR textures should hold up under close camera work, so clean topology and efficient poly count are essential. Along with the model I’ll require a core animation set suitable for typical gameplay (idle, locomotion and a few basic actions). Please export the clip library as separate FBX files plus a Unity package with the Humanoid rig already mapped; I want to be able to plug the character into an Animator Controller and see it run immediately. If you use Blender, Maya, or 3ds Max for the rig and motion, no problem—just let me know the pipeline you prefer so I can replicate changes later. Accessories, shaders, and any source files you ...

    $117 Average bid
    $117 Oferta promedio
    10 ofertas

    Project: Global Online Football Game Develop a multiplayer football/soccer game for players around the world. Support Android and iOS initially. Real-time 1 vs 1 online football matches. Global matchmaking based on player skill/ranking. Player registration, login and profiles. Country selection and country-based rankings. Global, regional and national leaderboards. Multiple game modes: Quick Match Ranked Match Tournaments Country vs Country Club League Practice Mode Tournament system supporting hundreds/thousands of players. Player ranking and division system. Team and squad customization. Custom kits, logos and stadium features. Real-time scoring and match statistics. In-game communication/notifications. Spectator mode for competitive matches. Strong anti-cheat and anti-fraud system. Serv...

    $3507 Average bid
    $3507 Oferta promedio
    61 ofertas
    Full Coding for 16-Bit Horror
    2 días left
    Verificado

    A retro 16-bit horror adventure is ready for its code backbone. The pixel art, environments, and audio are already well underway; what remains is the entire gameplay logic. Scope • Character controls: smooth 2-D movement, context-sensitive interaction prompts, and controller/keyboard support. • AI behavior: unpredictable enemy pathing, simple state-machine–driven stealth detection, and basic NPC scripting. • Inventory system: pick-ups, limited slots, item-use events, and save/load persistence. Engine & Language Unity with C#, Unreal with C++, or Godot with GDScript all work for me—choose the stack you feel most confident with and outline why it suits the project. Workflow 1. Set up a clean, documented project template. 2. Implement core syste...

    $19 / hr Average bid
    $19 / hr Oferta promedio
    71 ofertas

    The task is to build a full-featured Ludo game that runs smoothly on both iOS and Android phones and tablets. I am open to the engine you prefer—Unity, Flutter, or any other robust cross-platform framework—so long as the final apps meet the respective store guidelines and deliver a consistent look and feel across devices. Core scope • Create the complete gameplay loop for classic Ludo, including dice logic, token movement, turn handling, and win detection. • Implement an intuitive, touch-friendly interface with clear animations and sound effects. • Provide clean, well-commented code and production-ready builds for the App Store and Google Play. •fully automated while recharge and withdraw •currency is USDT for playing this game Acceptance crite...

    $378 Average bid
    $378 Oferta promedio
    61 ofertas

    I’m producing a mobile game that helps 8- to 12-year-olds learn how to recognise and prevent violence against women. The learning path is broken into three self-contained modules, each of which can shine as its own mini game so the content feels playful rather than lecture-like. An outline of the modules is already prepared in the attached document. Core requirements • Build once, run smoothly on both iOS and Android. Unity or another proven cross-platform engine is fine as long as future updates stay straightforward. • Artwork, UI and dialogue must be age-appropriate, culturally sensitive and fully owned by us once delivered. • Code needs to be clean, commented and pushed to a private repo so future iterations are painless. • The first playable version s...

    $2879 Average bid
    $2879 Oferta promedio
    181 ofertas

    I am developing a 3D car parking game in Unity and need an experienced Unity C# developer to build a precise, realistic, and responsive car physics controller. The gameplay focuses strictly on tight, low-speed parking maneuvers rather than high-speed arcade racing, so smooth handling, realistic weight balance, and tight collision response are critical. Key Requirements & Features Physics System: Implement a custom C# vehicle controller using either optimized WheelCollider setups or a raycast-based suspension system to eliminate jitter and glitchy physics. Low-Speed Handling: Ensure accurate steering geometry (Ackermann steering principles), realistic turning radius, and natural wheel auto-centering. Transmission & Gearing: Build a gear controller with smooth transitions between ...

    $100 Average bid
    $100 Oferta promedio
    19 ofertas

    I want to bring a bright, cartoony endless-runner to life—think Subway Surfers sprinting through a lively urban cityscape, all backed by upbeat, energetic music and snappy SFX. Unity or Godot are both fine with me as long as the final builds run smoothly on Android and iOS. Core gameplay needs to feel seamless: swipe to switch lanes, jump, and slide while a chase mechanic keeps the pressure on. Players should scoop up coins, trigger five or more classic power-ups (Magnet, Shield, Hoverboard, 2× Score, Super Jump), and dodge an evolving set of obstacles. The economy is simple but complete. Coins unlock ten distinct, stylized characters plus cosmetic upgrades in a fully functional in-game Shop. I also need a score system tied into leaderboards, daily login rewards, and a clea...

    $572 Average bid
    $572 Oferta promedio
    107 ofertas

    Project Overview We are looking for an experienced Mobile Game Developer (or small studio) to create a mobile puzzle game inspired by popular screw-and-nut sorting games like Screw Puzzle: Nuts & Bolts. The game will require 2D physics interaction, level design architecture, social features, and backend integration for cross-device synchronization. Scope of Work & Core Features 1. Core Gameplay Mechanics Physics-based 2D screw, bolt, and metal plate puzzle mechanics. Interactive board clearing logic (removing screws in correct sequence to drop plates). Level system with progressive difficulty. Interactive tutorial for first-time players. Haptic Feedback: Tactile vibration responses for unscrewing, fitting, winning, and failing. Technical Requirements Game Engine: Unity (C# p...

    $202 Average bid
    $202 Oferta promedio
    45 ofertas

    I’m building a modern-setting tactical shooter and I want each mission to feel tight, readable, and constantly engaging before any art pass begins. To get there, I need a seasoned level designer to run a full greybox pass on a small set of maps (currently four, with room to grow). Here’s what I’ll put in your hands on day one: • a full mechanic sheet (movement, weapons, enemy archetypes, gadgets) • mission beats and narrative goals for each level • existing whiteboard sketches and rough designer-made layouts Your job is to transform that material into fully playable greyboxed scenes that I can drop straight into the engine, run test sessions, and later hand off to the art team without fear of major rework. Deliverables • Clean, engine-ready ...

    $362 Average bid
    $362 Oferta promedio
    43 ofertas

    I’m ready to turn my concept for a fast-paced Android arcade game into a complete Google Play release. The core requirements are clear: • Gameplay: classic arcade feel that’s easy to pick up yet hard to master. • Feature focus: a global high-score leaderboard so players can compete and keep coming back. • Visuals: bright, engaging 2D cartoon artwork that fits mobile screens of all sizes. You’ll take my rough idea and sketches, refine the mechanics, create (or help polish) the art, and build the game in a proven engine such as Unity, Godot, or another you’re comfortable with—so long as the final APK runs smoothly on modern Android devices. Deliverables • Play-tested APK ready for store submission • Integrated leaderboard (Goo...

    $301 Average bid
    $301 Oferta promedio
    45 ofertas

    We are looking for a 3D environment generalist to build cartoon-style level concepts and scenes for a multiplayer action game. The project includes: 1. Level concept art with creative thematic ideas and focal points 2. 3D environment modeling, texturing and adjustments in Blender 3. 1 assembling playable levels and setting up basic UI layouts in Unity Ideal Skills and Experience: - Experience with stylized/cartoon game art pipelines - Proficiency in Blender (modeling/texturing/weights) and Unity (level block-ins/UI) - Strong 2D concepting skills to clearly communicate scene focus - Native or fluent Cantonese speaker based in Hong Kong - Reliable communication and ability to meet deadlines If you have a portfolio showcasing relevant work, please send it over along with your expected rat...

    $1125 Average bid
    $1125 Oferta promedio
    19 ofertas

    I need a Unity-built WebGL game that recreates the “Round 1” Sprunki battle shown in the reference video. When the match loads, a roster of Sprunki characters must spawn, move, fight, trigger random events, eliminate one another, display live rankings, and crown a single winner—completely without player input. Every launch should feel fresh through RNG-driven behaviour, timing, and outcomes. Round 1 has to mirror the video’s pacing, camera work, and on-screen UI, yet the project architecture must stay open so I can keep plugging in new, crazier rounds later without rewriting core systems. Please keep the code clean, commented, and modular (separate round manager, event generator, character AI, and UI layers). Target device: modern browsers via Unity WebGL. Visua...

    $120 Average bid
    $120 Oferta promedio
    42 ofertas
    Einkaufs-Mall Prefab & Assets
    3 horas left
    Verificado

    Ich brauche ein komplett einsatzfähiges Gebäude-Prefab für eine Einkaufs-Mall. Im Ergebnis möchte ich eine fertige, saubere Szene, die ich direkt in meiner Engine (Unity bevorzugt, FBX als Alternative ist auch in Ordnung) einsetzen kann. Was mir wichtig ist • Ein kohärentes Äußeres der Mall, inklusive Haupteingänge, Fassadenmaterialien und realistischen Proportionen. • Ein grundlegendes, begehbares Innenlayout (z. B. zentrale Mall-Gänge, mehrere Ladeneinheiten, Treppen/Rolltreppen, sanfte Beleuchtung). Volle Detailtiefe in jedem einzelnen Shop ist nicht nötig – mir geht es vor allem um die modulare Grundstruktur, damit ich später selbst weiter ausgestalten kann. • Ordnung in den Dateien: sortierte Ordner&...

    $132 Average bid
    $132 Oferta promedio
    26 ofertas

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