I am a 3d general artist in gaming. I have been serving this industry from the past three years. And I have worked on more than 40 projects including gaming and applications and been successfully delivered. Currently I am looking forward to gaming industry as I want to be the part of its revolution.
I am good at 3d modeling, photo realistic texturing, PBR, High Quality rendering, Character Rigging and Animations, Hard Surface Modeling, Organic Modeling, Concept Designing, Logo Designing.
I can work with the softwares like, Adobe Photoshop, Autodesk Maya, 3ds Max, Unfold UV, Zbrush, Substance Painter, Marmoset Toolbag, Adobe After effects, Unity 3D,