Create a Storyboard for game trailer or create game trailer

Completado Publicado Feb 3, 2015 Pagado a la entrega
Completado Pagado a la entrega

Design a storyboard for an annoucement trailer for a 3D action adventure maze game

It should start with a short animated sequence (provided below), to set the stage and quickly establish why the game is great.

trailer design needs to be visually varied. For that, make sure to tap into all the content types at your disposal.

Announcement trailer:

- super short (~30s),

- Dramatic

- epic

- High level of suspension

- one big animated sequence announcing a bit of the plot without revealing too much ,

- Little text (coming soon etc): Text is indeed quite helpful to re-inforce certain points. Make sure to stylize the text we don't want our game to look like a word document.

- Voice over

-use of different camera angles

- minimal call to action (follow us Facebook, Twitter, Google + and Instagram)

- Aims to get people excited without revealing too much.

- description of a possible synched soundtrack, sfx that will intenstify the cinematic video and make it engaging.

- Plus any unique style that will set you from the other designers

Many of our soon-to-be-users will watch the trailer on a small screen, so:

- Avoid small fonts: use big fonts instead, that take up more of the screen

- Avoid static camera angle: trailers that are filmed from just one angle tend to be boring to watch (eg. long wide shot in ). Instead add close-ups and panning without loosing a pixelization

Content (BY NO MEANS THIS VERSION SET IN STONE IF YOU HAVE BETTER IDEAS FEEL FREE TO HAVE IT IN YOUR STORYBOARD DESIGN)

SCENE: INSIDE A DARK, COLD AND DAMP CAVE

The main character walks across an unstable bridge. It is pitch black. The lit torch he is holding only seems to illuminates a small distance in front of him. Whilst he walks across the bridge a dark voice over in the background should start by saying "Heroism only leads to death. We can not be hunted. Many have tried and now have ceased to exist. He is no different. He will fall just like the forefathers".

Suddenly the main character hears a demonic roar behind him so he turns around to see if he could see anything - but he sees nothing. Breathing heavily(show of condensation empathising that the place is cold) a shadow runs across the screen. It should feel like the character is being followed. A rock falls down into the abyss and you hear a echo of the rock smashing the rocks below. The character turns around and to hes horror sees something that causes him to run. Eventually reaches the end of the bridge and he trips and falls and drops the torch. He now turns and tries to cover hes face before screaming in pain. The end

Here is a view game trailers we like so you know what sort think we are looking for:

[url removed, login to view] - Assassins creed Rogue

[url removed, login to view] - Medal of Honor

YOU MUST BE SKILLED IN ANIMATION, MODELLING AND VIDEO EDITING IF YOU WERE BE CONSIDERED TO CREATE THE TRAILER AS WELL

Modelado 3D Renderización 3D After Effects Animación Final Cut Pro

Nº del proyecto: #7080518

Sobre el proyecto

7 propuestas Proyecto remoto Activo Feb 3, 2015

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mssahni

This is Saud from Video@Click - A brand by SharpImage Animations. Our Reel: [login to view URL] 2D Portfolio: [login to view URL] Book Illustration Más

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maryamshalmani

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milaniskrenov

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