Hi, I'm a Unity developer and a registered developer with Nintendo of America. I've done quite a bit of programming in Unity and would love to help someone out with that experience. I write scripts in C#, and use best practices specific to Unity to write clean, fast code.
Additionally I have previous experience with SQL Server, and advanced Unity3D communication setups (such as UART connections and LabView interop), so I'm fully confident I can complete this job. If you have any questions, please do not hesitate to contact me.