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I’m scoring an upcoming title and need original, tension-driven electronic music that will keep players on edge without overwhelming the mix. The aesthetic I’m after blends modern synth work with punchy percussion—think dark pulses, evolving pads, and crisp hits that push the pace forward. Scope • Genre: Electronic only—no orchestral layers or acoustic instruments unless they’re heavily processed to feel synthetic. • Mood: Consistently tense; the tracks should build anticipation and maintain momentum rather than resolve it. Where the music goes • Action sequences – high-energy cues that loop cleanly. • Exploration phases – lower-intensity tension beds that still feel unsettling, also loopable. Deliverables 1. Two separate stems (Action, Exploration) in 48 kHz/24-bit WAV. 2. Loop points verified in-DAW and clearly marked. 3. Brief mastering pass so levels sit around ‑14 LUFS integrated. 4. A simple cue sheet listing tempo, key, and recommended in-game usage. I’ll handle integration with FMOD, but if you’re comfortable exporting region metadata for seamless looping, let me know; that’s a plus. Please include a short portfolio link to similar tense electronic work so I can hear how you handle atmosphere and rhythm.
ID del proyecto: 40441145
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