Video Game Design and Documentation for

Cerrado Publicado Dec 2, 2015 Pagado a la entrega
Cerrado Pagado a la entrega

Re-posting this job with more clarification. We are ready to begin this project immediately. Please read carefully. This is not technology development. It is design and character development.

Objective:To design a a video game that can be customized, as desired, and to determine the factors that affect the game's score.

We are in the process of raising funds for a specific disease awareness program. We want to do this in a way that no one has done yet. Video game and maybe a card game.

All bids must sign a NDA in order to get more information about the project.

Pre-production or design phase is a planning phase of the project focused on idea and concept development and production of initial design documents. We have the ideal already worked out. The goal of concept development is to produce clear and easy to understand documentation,which describes all the tasks, schedules and estimates for the development [login to view URL] suite of documents produced in this phase is for production plan and to put a fund raising project online.

The concept documentation can be separated into three stages or documents—high concept, pitch and concept or game proposal. This includes a story board and enough documentation for a programmer to begin developing.

The person awarded this project may or may not be the same person that develops it.

This game is to shine a light on a disease that is rising to epidemic levels but to do it in a fun and adventurous way. we will need character designs for the different aspects of the disease and the agents that can kill each of them.

I am attaching a file that describes the so called bad guys. The heroes will be the treatments for the disease. The 1st column is important. the others explain how bad they are. Pat

Animación Diseño conceptual Format and Layout Diseño gráfico Illustrator

Nº del proyecto: #9028037

Sobre el proyecto

18 propuestas Proyecto remoto Activo Jan 15, 2016