A bubble shooter game has to be made untill 14.12.2013
You may create a interface like this [url removed, login to view] with interrupts. Bubbles have to be randomly generated .
The bubble on the bottom has to be routable to right and left with keyboard button right arrow and left arrow. Space button should be used to release that
bubble on the bottom.
If the bottom ball hits the same colour group(at least 3 bubbles) they have to be disappeared (this can happen vertical and horizontal , it's just about the
number of neighbor bubbles which has the same colour) If bottom bubble don't hit the same colour group it'll stick there. With every six shots a new line of
bubbles has to be formed on the upside of the interface
The game time has to be held and score also has to be held during gameplay(the location of these can be arbitrary)
If you have any further questions I'll gladly answer them
3 freelancers están ofertando el promedio de $281 para este trabajo
I understand you need this buble game written in x86 (8086) asm language and a tiny bootloader. I have 8 years experience with x86 asm. I can have this done in 8 days.