I need a unity script/plugin created in which the player touches a button on the screen and leaves it there and then their heart rate is reflected on the game (gui). Whenever the player increases their heart rate so to does the games heart rate increase, if the player gets to a certain number then an action will appear (game over), though they will gain points for simply having a low heart rate. It does not have to be complex and 100% accurate, but at the very least attempt to work.
The script must work for iOS and Android.
The project must be completed in 3-10 days. We will re-hire the selected freelancer to continue working with us in other more complex projects in the following weeks.
The projects price can be negotiated.
Hello i am a unity game developer. Your project seems very interesting to create i would love to help you find a solution. Most phones can detect how much of the screen surface is pressed so we can make the player lose if he/she presses to hard(the finger will cover more surface of the screen). But thats not really a heart rate. I am also suggesting that we try a different approach. Since the games goal is to lower the heart rate of the user and or not increase it we could make the player move his finger along the screen and measure the speed he/she moves the finger. If the player exceeds the required speed it means he is nervous and also his heart rate is up. But if the player maintains the speed that means he is concentrated and relaxed. The required speed will have to be slow. Hope this helps and if does that you will consider hiring me.
I, myself am a 7 year experienced computer engineer and I am an indie developer for about 2 years. I have developed 6 games so far(3 of them is 3D experience, rest is 2D)We should discuss details. I am willing to help you with this project. Thanks.
After 3 years of Unity experience, this is not more than a day's task for me, but I have opted for a max of 3 days.
I am new to freelancer that's why I am placing my bid low.