Cache downloaded mp3s, in Adobe Flash CS6, for Android and iOS devices.

Completado Publicado Jan 4, 2015 Pagado a la entrega
Completado

Good day! I have some apps designed with Adobe Flash cs6, available both in Google Play and App Store. they all play Audio files using Greensock Mp3Loader class (i.e user select an Item, internal player designed in Flash download and play it perfectly).

What I need now is to be able to Cache those downloaded MP3s, save them in cash folder of Android/iOS devices, next time that user want to play the same file, if available in cache folder, play it offline and without re-downloading it. Also if possible, if it could resume downloads - if internet connection lost in middle of a download - that would be great! just like when you use ios Native player, it naturally do all these by default. But the problem is, we can not access Native iOS player in Flash directly (and Native Extensions do not work as well).

So is that possible for you to do this Cache and Resume download thing in Flash?

If possible and you can do, I will offer you a fully working FLA file and related classes, based on OOP, contains a sample MP3 Player, based on my current method (GreenSock). Then I need you to complete the code, and send me back the fully working FLA that can:

1- CASH files on Android/iOS after being downloaded once, and play them offline next time.

2- Resume broken downloads. (Optional - if possible)

Regarding the price, I am open for your offers? if you CAN do it, tell me how much you desire to do that and I certainly reply, if appropriate.

ActionScript Adobe Flash

Nº del proyecto: #6934309

Sobre el proyecto

2 propuestas Proyecto remoto Activo Jan 5, 2015

Adjudicado a:

udaysgh

I have good experience in HTML5/Flex/Flash/AIR/ActionScript/JavaScript/PHP/MySQL/XML and having expertise in Audio/Video streaming for mobile devices. As per your requirement, It seems simple and interesting as per Más

$8 USD / hora
(18 comentarios)
5.3